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Tuesday, 13 December 2011

Max Payne 3

Max Payne is one of those franchises I knew that I loved, but I had kind of forgotten about it. I mean, I knew that Max's story and his pain killers were something that I enjoyed back in the PlayStation 2 days, but I hadn't thought about them in forever. Then, Rockstar Games showed me Max Payne 3's menu screen.

 While a representative talked about Max's journey -- it's several years after the events of Max Payne 2, our former detective is off the force and an alcoholic -- menu music played. After a few loops of the same track, the original Max Payne theme came on. In an instant, I was back in my Mizzou dorm room playing the original game on a tiny television. The noir comics, the Bullet Time battles, and the feel of being a man with nothing left to lose -- all of my memories flooded back. That's Max Payne, and after having seen an extended demo, I'm happy to report that's still the case in Max Payne 3
 
There were other awesome moments (like a suicide bomber in the apartment building) and a few hitches (like some melee combat that wasn't super-tight), but the big thing I walked away from my Max Payne 3 demo with was a smile -- like I had seen an old friend unexpectedly. I've been waiting a long time to See Max Payne again, and I don't think I realized it. From the moment I heard that piano tune to the moment I heard James McCaffrey reprise his role as a man whose family was stolen away in a violent crime, I was hooked. Max Payne is back.

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